Last week my buddy Jeff sent me a link to the following CNN article: Why most people don’t finish video games. The article quotes a few industry insiders who say that 90% of gamers don’t finish (or “beat”) video games. In other words, only 1 out of every 10 gamers “beats” the games they buy.
One of the examples cited in the story was Red Dead Redemption. Using some sort of tracking software (“Raptr”), it was determined that 90% of the people who played the game never beat the final mission. I don’t know what’s more troublesome here: the fact that 9 out of 10 people who played 2010’s “Game of the Year” didn’t beat the game, or the fact that somebody somewhere is tracking how far I get in video games.
(Note: From a journalist’s point of view, this is a fairly big leap of faith. “Raptr”, I discovered, only supports PC games, Xbox 360 games if you use Xbox Live, and doesn’t track PS3 players at all. And, it’s not mandatory. What the headline should read is, “9 out of 10 Raptr customers didn’t finish Red Dead Redemption.” Semantics, I know.)
The article mentions the fact that Red Dead Redemption “takes upward of 30 hours to complete.” What it doesn’t mention is, it is also an “open sandbox” game. What that means is, you can do anything and go anywhere you want inside the game. You could literally spend 30 hours wandering around inside Red Dead Redemption looking at things and interacting with people and never beat the first level. While the game might take 30 hours to beat, you could literally spend hundreds of hours wandering around inside that virtual world without beating the game.
It’s been years since I completely “beat” a video game. Every gamer has their own reasons. Here are some of mine.
For starters, I’m 37 38 years old and married with children.
I get up at 6:15am every morning, get my kids ready for school, and then go to work. After work I meet up with my wife, pick up my kids, and eat dinner. By the time dinner’s over it’s somewhere between 6:30 and 7pm. From 7pm-9pm I spend time with my family, until the kids (and sometimes Susan) go to bed. This gives me approximately 2-3 hours a night after that to myself for doing what I want. This small slice of time gets divided among many interests. Yes, sometimes I play games, but more often than that I watch television, or a movie, or play on the computer, write a blog entry, or (God forbid) read a book. So it’s not like I can play through a 30-hour game in a week, or probably even a month. I wanted to try Red Dead Redemption because I heard it was great, but I knew I wouldn’t finish the game before I ever even picked it up.
Remember that small sliver of free time I mentioned? And the smaller, sub-sliver of that sliver that would be set aside for playing video games? If I were to dedicate that small sliver of time to only playing Red Dead Redemption, I could probably beat it in a month or two. Unfortunately the reality is, over a two month span, hundreds of video games are released. Last month, dozens of Xbox 360 and Xbox Live games were released. And not only do I have all the major modern systems (Xbox 360, PlayStation 3, and Nintendo Wii) along with a Nintendo DS and a PC, but I also have dozens of older systems (both computer and console). However, truth be told, most of my gaming these days takes place on one of two platforms: iOS (iPad and the iPhone), and emulation.
While I still own more than two dozen arcade cabinets, these days it’s a lot easier to fire up M.A.M.E. and play any one of thousands of arcade games in the comfort of my game room. It may not be authentic, but laziness and convenience often wins out over authenticity. Arcade games (and many retro action games, be it on computers or consoles) were designed to last only a few minutes. While I enjoy playing video games, historically, I’ve also used them to “kill time”. A quick round of Mortal Kombat might kill five or ten minutes. I’m okay with that. I don’t need to “kill” 30 hours. If Susan finds out I have 30 hours of free time available, I can guarantee she will not be letting me spend it playing video games.
For years, I never understood the appeal of portable gaming. Now that I have two kids, I do. Much of my gaming takes place in the car, in the living room while the kids are watching TV, or while sitting on the pot. (Don’t laugh, it’s true.) Working my way though 30-hour games just doesn’t fit my lifestyle anymore.
Something that the article didn’t touch on is that fact that, to be quite honest, beating video games isn’t that important to me. I’m what you call a “classic” gamer, and most classic games weren’t winnable. Games like Asteroids and Space Invaders and Missile Command and Centipede and Robotron and Galaga … there’s no “beating” those games — they just go on forever until you die, kind of like life. (Well, isn’t that depressing!) Technically there were arcade games with “kill screens,” 8-bit games like Pac-Man and Donkey Kong and Dig Dug that crashed when players reached level 255, but I’ve never met anyone in person who was good enough to reach those levels so it’s never affected me. I remember playing Gauntlet for hours and hours, only to discover that at a certain point the levels begin repeating themselves in random orders. Lots of games did that back then, and that’s the culture I was raised in. It wasn’t about “beating” a game — it was about getting as far as you could and obtaining the highest score possible before the game ended.
Personally, my enjoyment comes from playing video games, not beating them. That may be hard for younger gamers to understand, but while I haven’t seen (nor will I ever see, most likely) the ending to Red Dead Redemption, that doesn’t affect how much I enjoyed the game in the slightest.
I can’t speak for the other 90% of gamers who don’t finish their video games, but those are the three big ones for me: the fact that (a) I don’t have time to “beat” most games, (b) with so many old and new games to play I rarely stick with one long enough to defeat it, and (c) beating a game has never been all that important to me.
Coincidentally enough, I got a copy of Red Dead Redemption for Father’s Day, played the heck out of it for a couple weeks….then got promptly distracted by this thing called Life. I was going to get back to it this week but then I got distracted by the greatness that is Portal 2. I really do want to finish RDR eventually, but will I? Maybe, maybe not. It’s not as if I really do need to save my family from rogue U.S. Marshals…
There are just too many games out now.
Two weeks is about my limit for a good game. There are some exceptions: any Super Mario game for example. I played Super Mario Bros. Wii with my wife and 4 year old son through to the end (family bonding time), and I played Super Mario Galaxy 1 & 2 until I beat all 120 levels (it helped that my sons loved watching me play). Wait, I take that back in SMG2 I beat 119 levels and tried about 40 times to be level 120. I came very close multiple times, and ultimately decided that while I could do it, it just wasn’t worth all the frustration just to say I beat that last level.
Now that I have both an Android Tablet and an iPad2 I find that I prefer the short form games that don’t take up much of my time. (I just found an APB inspired game called Reckless Getaway that is awesome! :-)
I always finished or tried to finish the campaign up until COD2. After that, my purchase behavior changed. All I was interested in was online play. I went out on a limb a couple of times. I loved Grand Theft Auto, so I wrongly expected Red Dead Redemption to be western GTA. I felt that way about all the Rock Star games…hell I think they even came out with a ping pong game. Weird. Since COD about the only game I’ll play JUST for the campaign is Ratchet and Clank. I wish I’d never gotten rid of my PS2/3 because there are new Ratchet and Clanks out there I have never seen. I might just go out and buy a PS3 JUST so I can play those Ratchet and Clanks. Thanks for the post!
This post reminds me of a cartoon I saw in a magazine a long time ago. It was simply an arcade cabinet and the marquee read ‘life in general’.
Games like Red Dead and GTA make it VERY hard to finish…I’ve owned GTA 4 for ~3 years and STILL havent finished it. I’ll do a mission or 2 and then get completely distracted IN the game and end up going on a killing spree for an hour! That said, I did actually finish Red Dead (with the help of friends and about 3 game nights) … But then they went and release Undead?! Too many games…too little time…
All that said…I pre-ordered MW3 last week :D
Due to this summer being so brutally hot in Oklahoma I have been spending more time inside playing games. I finally finished Alan Wake and it’s DLC which I picked up on release day last year. It wasn’t a hard game but trying to find the time to finish games is damn near impossible if your married with kids and responsibilities. I’ll probably finish L.A. Noire sometime in 2012 at my rate. Fallout 3? Forget about it!
There are few games in my library where meeting the “win condition” is really that important to me. It’s possible to win at Dune 2000 (my favorite RTS, though nowadays it’s almost certainly regarded as really old-school), either in mission mode or multiplayer mode. (Multiplayer isn’t supported anymore, and the servers are long since gone – the game came out in 1998 – so the best I can do is multiplayer “practice mode” with the difficulty ramped up. Or set it up in LAN mode and invite people over, which is problematic – I really don’t need my son asking me “Daddy, why did those men scream and spill their raspberry jelly when the tank ran over them?”) Even then, I prefer to drag the game out rather than race to the finish line. The game’s resource pool is finite, it’s almost more fun to figure out how to keep the wolf from the door with less spice and fewer credits coming in.
But as you said, these days I wind up having to deal with real life, where it’s not so much fun to figure out how to keep the wolf from the door with less spice and fewer credits coming in.
The last big game I remember completing was Ultima III. It took me months. It was especially slow on the c64 with the stock 1541 drive. Countless afternoons were spent raiding towns and killing guards for gold pieces and experience.