Interactive Fiction: Random Nuggets
At last year’s Oklahoma Video Game Expo (OVGE), I officially debuted my first full-length text adventure. Hangar 22, written in Inform 6, was a light-hearted text-based work of interactive fiction that involved aliens, tacos, and a talking GPS that sounded like Sir Mix-A-Lot. Over the past 30 years lots of people have written lots of great (and lots of not-so-great) text adventures and works of interactive fiction, so completing one does not make me an expert or authority on the matter. I did, however, jot down a few notes about writing text adventures as I was working on the game.… (read more)